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Chieftain of the Bleeding Hollow Clan. Gul'dan then drains the life out of a nearby deer to revive and infuse fel magic into the baby, which Durotan later names Go'el. Not much in the larger scheme of things, but it does mean we're very close to the even bigger number: Running Vista 64bits here. Bloodeye was well known enough to be described as a "champion of the orcs".

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The Destructive Legacy of Blizzard’s World of Warcraft

It is described as "how old Alterac Valley was". Though the same system will remain in place regarding farming honor for gear, they're adding in a "bonus random" component as well, meaning the gear you're working for? It may be rewarded to you earlier. We've managed to survive the first bit of BlizzCon and have some great news about the next Warcraft expansion: Warlords of Draenor ps - The Dark Below was a hoax. I know everyone just wants to get to the meat of the news, so here we go!

Well, if you thought he would roll over and stay imprisoned indefinitely, you are dead wrong. Garrosh escapes imprisonment and, thanks to a "friend" that can bend time, hops back to where it all began: To what end, though? One might think his motives pure if one hadn't met him as he wants to prevent the orcs from drinking the blood of Mannoroth. That's all well and good, but his true reason? To unite the orc clans within Draenor , arm them with modern-day technology, and then bring them through a Dark Portal that is tweaked to dump this new Iron Horde into our time.

Not to have tea, but to crush the Horde and Alliance. You may be rolling your eyes and sighing just a touch if you think he'll be the main boss of the expansion again , but fear not: Chris Metzen has been kind enough to shoot that theory down. There is a "man behind the man" that we'll be meeting.

October 18, News Roundup: The schedule has been posted for BlizzCon ! Here are some of the highlights:. BlizzCon is right around the corner, and today Blizzard Entertainment opened doors to the pre-sale the Blizzard Store. The assortment of items includes a Diablo III backpack, a WoW mahjong set, a handful of cute plushies, and various art books, among other things. If you were lucky enough to get a physical ticket or purchased a virtual ticket, the sale will run from October 11 through November 9; remember additional items will be added as time goes on.

If you are lucky enough to be an attendee, consider heading over to the Meeting Stone to see who else is going, plan any meetups, or gloat well, maybe not that There will also be a physical Meeting Stone at the conference:.

Two more realms have been put on the list for Connected Realms: Black Dragonflight and Skullcrusher; Boulderfist and Bloodscalp were the first. Blizz is rolling this out slowly, measuring the technical limitations and adjusting accordingly. Once they have it nailed down and the bumps smoothed out you can bet they'll be quicker with these sorts of things.

It doesn't look like it's been widely publicized, but according to Irish Central it appears the powers that may be are eying Colin Farrell for the Warcraft Movie. Was he mentioned in our fan-made Warcraft Movie Actors list? It turns out Vivendi, the company that owned majority stakeholder in Activision Blizzard for a bit o' time now, has been given the green light to sell most of their ActBlizz shares back to the game company as well as an investor group led by Bobby Kotick.

The deal was stalled earlier this year and sent to court, as at least one minority shareholder thought other minority shareholders should be included in the decision. A lower court judge supported that, but now the higher court has overturned the verdict, and it's expected the sale will happen momentarily, before the Tuesday deadline.

A month has gone by since our last news update. We're still waiting for Patch 5. So what's the news in the meantime? If you were lucky enough to attend Comic-Con recently, Blizzard released a very short video blip about the Warcraft movie. Judging by news reports, it wasn't really a trailer as opposed to a "mood piece", but the excitement is building. No one's been permitted to show the clip online, but here's a short description:. From what little information has been released it's speculated that the movie will be a combination of live action with some hefty CG thrown in.

Forbes , among others, is in a constant state of wondering if Warcraft will move to the free-to-play option, considering their recent admission that they're working on an in-game store for players:.

Items have already reported relating to xp buffs and an alternate means to acquire Lesser Charm of Good Fortune. It will be released to the Asian market first, but there's no reason or indication to believe it won't open up to other markets. But does this mean Blizzard is moving to a free-to-play scheme soon? Sure, subscriber numbers are down, but the game still supports a massive population.

I suppose the cynic may point out that the company is looking for a back up once the inevitable happens, and maybe that's true, but it won't be for many years.

And as for the pay-to-win argument? Blizzard already quashed those rumors a while back when the first in-game pet showed up at the store. Can you imagine a world where World of Warcraft items like [ Frostmourne ] , [ Leyara's Locket ] , or the [ Ashbringer ] were real? Please comment on this blog with your favorite items from the Warcraft universe. Some good examples include:. November 13, Food Fiction: Wikia is hosting a gaming grub-themed party and we want food from the Warcraft universe featured prominently on the menu!

Please nominate as many foods as you want via the comments. The more realistic the entries, the better. October 31, WoWWiki hits 99, pages! I know the way the wiki calculates the page count is a mystery and potentially sketchy, but when the number shows 99, which happened yesterday, October it is a ton of pages!

What does this mean? Not much in the larger scheme of things, but it does mean we're very close to the even bigger number: So you may get harassing notices from the admins about a push to K. We'll definitely try to make it part of a contest with some kind of prize or prizes. Most likely it will be some swag from BlizzCon , but who knows? WoWWiki hit around 50K pages in late , only about 3 years after it started, so growth has clearly slowed since then. So many pages to add!

After BlizzCon I'm going to look into ways to make adding content easier, especially filling in those super-complicated templates that make WoWWiki look so good, but also make it harder to add stuff that looks nice. Some ideas include better boilerplates including new ones for things like battle pets , glyphs , etc.

Over the past few months - actually since the beginning of the year and then some - we've been working on making improvements to the site. Some it is for aesthetics while others are for ease of use and greater functionality. Read on for a more detailed listing of what we've worked on! Perhaps the biggest and most complicated project was working out how maps work on the site. Working heavily with code-wiz Pecoes , we mapped out how we wanted things to function and came up with some nice shiny tools that readers should find useful.

Click on the above maps to expand them into their own lightbox. The maps and legend respond to screen size. You can look via the legend or on the map itself; either way you'll get the location you need.

You can also locate coordinates yourself by passing the mouse over the map. The symbols on the map are now standardized, so going from page to page you should be able to recognize at a glance those things most important to you. We figured it was hard using the coordinates template at times to see exactly what location was being pinpointed due to the size of the hover map. Now, when you click on the coordinates shown on a page, the same new map lightbox will open and the exact coordinate will show on the map.

Sometimes our table of contents can be rather large, or maybe they just look out of place on some screens. Even then, for really long pages, you'd have to either scroll through to where you want to continue reading or go back to the TOC at the top. We've had an enormous revamp of the class pages. Readers no longer have to go to a handful of pages to get the information they need. Instead, each class page will have the following information at minimum: Other classes, such as pet classes, will have additional information.

Some even have extended information, TCG images, racial advantages, etc. Up in the top right of the site is the search bar. Now we have an image placed within that will reflect either the current expansion so Mists of Pandaria for now or the current in-game holiday. This dovetails nicely with the change in wordmark that occurs with each holiday. As much press as hardcore players get around World of Warcraft, the difference in making money or not for Blizzard Entertainment is not the hardcore players.

Hardcore players don't represent the majority of players, but use up a vast majority of the resources in the game. This is because it is obvious that Blizzard spends a majority of its time catering to hardcore players. They spend inordinate amounts of time creating, refining and tweaking top-level raids, creating and tinkering with itemization for top-level raids and heroic instances, and responding to complaints and support requests from raiders.

Blizzard is falling into the squeaky wheel trap. Because of this misplaced focus on hardcore players and their desire for top-level content, Blizzard is losing casuals.

When the game first came out it was by far the most casual friendly MMO with the most depth and wise gameplay compromises. Blizzard has lost its way from this winning formula and so it is losing casuals [1] at a rate too fast to maintain growth or even keeping at a plateau. Why are casuals so important? Thrall knew the human nations would not stand idly by and let the Horde regroup or settle down.

Fortunately for Thrall, a prophet appeared in the form of a raven and advised him to leave The Eastern Kingdoms for the distant land of Kalimdor. Thrall, having no better alternatives, captured some human ships and set sail for the new land, taking all of his orcs out of Lordaeron. During the journey, the orcs helped a tribe of trolls escape from their sinking island. The Darkspear trolls were immensely grateful for Thrall's assistance and swore allegiance to his new Horde.

When they arrived in Kalimdor, they were greeted by Cairne Bloodhoof and his tauren. The orcs helped Cairne fend off the centaurs , and in return, he told the orcs the location of the Oracle. The Warsong clan however, was sent to Ashenvale to cut lumber as punishment for attacking the humans without permission.

There they battled the Night elves. The Pit lord Mannoroth took advantage or the fact that the orcs were losing to empower them with his blood, and thus brought them back under his control. Thrall allied with the human sorceress Jaina Proudmoore at the indication of the Prophet who was actually Medivh. They captured Hellscream and turned him back to normal. Thrall then went with him to confront the Mannoroth. Mannoroth quickly subdued Thrall, but Grom was able to kill the demon, though it cost him his life, and free the orcs from their demonic master.

With the Battle of Mount Hyjal over, and with it the immediate threat to the world, Thrall set out to found the new orcish homeland in Kalimdor. He named the land Durotar in honor of his father, and founded the city of Orgrimmar in honor of Orgrim Doomhammer. With the orcs' new allies, the tauren , becoming part of the Horde and with the support of the Lordaeron survivors led by Jaina Proudmoore , Thrall was able to build quickly.

However, this was not to last. Grand Admiral Daelin Proudmoore , Jaina's father, arrived in Kalimdor having left before the war was over to look for any surviving forces and launched an attack against the fledgling orc nation. During the initial assault the Darkspear trolls lost their new home on the Echo Isles and with the help of the Mok'Nathal half-orc Rexxar , came to live with the orcs in Durotar.

The witch doctor Vol'jin pledged the tribe's eternal allegiance to the Horde in return. Thrall, not knowing what humans had attacked him, initially suspected Jaina's forces, but her loyalty was proven when she helped the orcs destroy the invading forces of her father Admiral Proudmoore. Though once a symbol of evil and corruption, the Horde has reclaimed the Altar of Storms as part of their rebirth. Orcish society has always been characterized by hardy and rugged living.

As a result they are staunch pragmatists, and never shy from killing if it will protect the future of the orc or his clan. All orcs, regardless of gender or station, are expected to pull their own weight and weakness is considered a grave liability. The weakness of one contaminates the strength of all, and it is punishable by the greatest humiliation an orc can receive: Different orc clans however have different personalities; Thrall and the Frostwolves are notable for having brought a measure of mercy and compassion to the Horde, typically seen in Thrall's kinder treatment towards peons , who were once viewed as a despicable sub-race.

On the other hand, clans such as the Warsong remain who still cling to the rigid, spartan beliefs valued in the original Horde as it was first established on Draenor. Yet regardless of their clan affiliations, orcs prize honor over all other things in life — first to bring honor to their clan and by extension, the Horde and secondly bringing honor to the self and to their sense of self-worth as an individual.

Likewise, hospitality is considered one of the greatest honors that can be bestowed. The orcs and tauren have become fast and unswerving allies because the tauren gladly offered the orcs shelter in a strange new land as well as their assistance regardless of the cost to themselves. There is no discrimination between genders in orcish society. Women are able to pursue the same career choices as men, rise to positions of power and are even expected to answer to the call for battle just as men are.

Strength both physical and mental , courage, initiative and independence are prized traits in all orcs. Traditionally, children are seen as children of the parents, but are raised as children of the clan.

However, because of the newly unified Horde and the current diaspora of individual orc families creating homes and settling down in various areas around Durotar, the Barrens and beyond, this typical clan scheme has been changing, and life is beginning to become more centered around the nuclear family rather than the greater clan.

One tradition of the orcs on Draenor was a ceremony for newborns of the clan. The infant's parents would stand in a body of water near the encampment with the entire clan observing from shore.

The mother would hand the baby to the father, who would then proclaim the child as his, through himself and his father, and present the baby for the clan's blessings.

The clan chieftain would then hold the baby and declare the infant under their protection, with the hope that they bring honor and glory to the clan.

The chieftain's heir would then give a blessing. Finally the Elder Shaman would ask for the blessing of the elemental and wild spirits, and the hope that the ancestors would watch over the newborn. In some clans, if the child appears sickly or frail, they will instead be drowned, likely by the father. A common expression of scorn is that an orc "should have been drowned at birth".

This is likely the reason that the parents would stand in the water when presenting a newborn. The Blackrock clan and Bonechewer clan were noted for doing this without any qualms. The Frostwolf clan however, were known to have rejected such cruel practices.

Orcs instinctively revere the rugged forces of the natural elements, and as such, Shamans are held in high regard. They generally have a close relationship with the nature elements and angering them is considered a grave offense. Wolves are a major symbol of the orcs, serving as guards, scouts, pets, partners and mounts. Many such wolves came from Draenor. Horde shamans can speak to them and summon spectral wolves and many serve a giant wolf spirit.

Orcish religion takes the form of an animistic faith that has strange parallels with the practices of the Kaldorei. Orc shamans draw their power from the spirits of nature, forming an intimate connection with the very world that surrounds them. The practice of slavery has historically existed in orc society, and while in modern times it seems to occur less, the practice still continues among the orcs, though it is unclear how widespread it is.

Despite Thrall's work to ensure that no orc would be cast into slavery ever again [11] , a small number of orcs have been found enslaved by other orcs in the Horde, for example Bloodeye Redfist.

It appears that some orcs are also willing to enslave members of other races, both Horde and Alliance. It is unclear why the orcs still allow slavery, and to what extent, or why they choose to ignore it. The fact that the Crimson Ring , a gladiatorial circuit that very often includes slaves, is described as underground [15] seem to indicate that slavery is an illegal or heavily discouraged practice. However the secrecy may be due to the nature of the matches, which many times include battles to the death.

Surprisingly the Crimson Ring's gladiatorial death matches and the enslaved gladiators are in the open at times, some of the tournaments taking place in Orgrimmar's and other Horde arenas [16].

Bloodeye was well known enough to be described as a "champion of the orcs". Another example is the case of Jinxo, who had been captured by the orcs, and was going to be sold into slavery to a goblin, had she not developed a plan for escape. Orcs know Orcish and Common. Orcs tend to only favor the languages of their allies, for example Goblin, Taur-ahe, and Low Common. Most orcish names derive from words in their language that have some complex meaning or hidden significance to their families.

Typically, this is the name of a favorite thing or relative. Family names don't exist; most orcs have last names related to some great deed of heroism or honor. However, in the case of truly incredible deeds, an orc might take on the last name of his father to ensure that the chronicle of that terrific deed lives on. The tribe bestows the second name after the orc reaches maturity, this name based upon some great deed. Such a practice gives rise to surnames such as Doomhammer, Elfkicker, Foe-ender, Skullsplitter, Thumper, and the like.

This second name may be changed if a new one seems more appropriate. Orcish surnames are usually derived from great acts or merits a previous ancestor was lauded for, but some exceptional orcs earn their own surnames Kilrogg Deadeye , Kargath Bladefist , and many prefer to use the names of their fathers Thrall , Son of Durotan. Only the family leader can hold an eponymous title For example, there can only be one Doomhammer or Deadeye at a time , and the rest of the clan identify themselves through their line of birth.

Two types of orc names appear to have arisen: The two-syllable ones — Gul'dan, Drak'Thul, Dal'Rend — appear to have initially been only used for spellcasters, but later exported Gar'Thok was a Grunt colonel. The second type was highly cultural; only those with powers over the warrior could use their full name, such as Shamans and chieftains, or the orc's personal religious leader. For example Brox 's full name was Broxigar, a term which he allowed only Tyrande and Krasus to use.

Grom Hellscream 's full name was Grommash, which Mannoroth used to address him as demonstration that Hellscream was his. This is very inconsistent, however; most of the known orcish names such as Durotan , Orgrim , Nazgrel , and Kargath are never documented being used in short forms, this is perhaps because they have no shortening. Orc males are massive and brutish looking creatures. Weighing in at to pounds and standing from 6 to 7 feet in height, they are not a small race.

Even orc women tend to be only a half-foot or so shorter and 50 to pounds lighter than most males and some of them are equal in stature to their male counterparts , having broad shoulders and muscular, powerful bodies. Orcs tend to have coarse and bristly hair and beards, often black or brown in color, graying with age. Orc males sometimes choose to grow beards that are wild and untamed, while others prefer them to be braided and tasseled.

These beards always hang from the chin, as orcs do not grow heavy facial hair above their upper-lip. Orcs are green-skinned, usually ranging from a light chartreuse yellow or olive to a dark forest or emerald green, and fel orcs often possess red skin.

Untainted orcs, however, have brown skin. Orcs wear a variety of clothing styles, from furs and hides in some clans to heavy metal armor in others. They favor clothes of hide, and armor and arm themselves with a variety of gear.

Orc eye colors include blue, brown, hazel, amber, red and orcs who drank the blood of Mannoroth had eyes that glowed a bright, blood red. Pure blue eyes are quite rare in the orcish race, and are seen as a sign of great destiny. Thrall has blue eyes, and Garona in some depictions is shown with blue eyes, though this may be more a sign of her half-orc heritage and not her fate.

An orc's face would be described by some races of Azeroth as monstrous, their hideousness comparable to that of trolls. Orcs have large heavy jaws from which protrude sharp, tusk-like teeth, heavy brows, a broad and flat snout-like nose, and pointed ears.

A fair amount of sexual dimorphism exists between the orc sexes, with male orcs possessing more extreme orcish physical characteristics, most noticeably broader shoulders and larger tusks.

Male orcs as depicted in World of Warcraft possess a slight slouch, while females stand entirely erect. Orcs, especially orc warriors, are fond of tattoos of orcish symbols that have abstract, yet personal meaning to the individual orc, such as a clan symbol or a battle standard. In orcish society, scars are a source of pride for an orc; the amount of scars an orc has received in battle marks his experience as a warrior.

However, other sources show that their blood is red. All original orcs were brown-skinned; from bark-like brown to reddish-brown. However, their bodies react when exposed to warlock magic; though the nature of this change is somewhat different in other fel-touched races. The nature of orcish fel magic means that all nearby orcs, including those who avoid warlock magic, take on a green pigmentation and gain body mass though why the Mag'har are much bigger than Durotar orcs in World of Warcraft is unknown.

This color change appears to be genetic as Thrall, who had little direct exposure to warlock magic until recently, has had green skin from birth. As this corruption progresses, the orc's eyes may become flaming orbs of red or green and their skin will soon change from green to scarlet, transforming them into fel orcs. Through certain rituals, this state is reversible. However, should the orc continue to drink large amounts of demonic blood, they enter the final irreversible stage of transformation and mutate horrifically; growing additional fangs and erupting with horns from their backs, arms and hands.

Currently, orcs of the Horde have a wide variety of "natural" pigments, ranging between shades of light green, dark drab olive, brown to grayish brown. As of Warlords of Draenor, many of the orcs of the Burning Blade clan also have gray skin tone. In the newly established Horde, the orcs have strong ties to the recent race members of the Horde who are originally from Kalimdor.

The ties between the orcs, tauren, and jungle trolls are unquestionable. In the aftermath of the Third War, Thrall, Cairne, and Vol'jin reluctantly allowed the Forsaken to join the Horde ranks, and with the reopening the Dark Portal the Horde recruited a fifth race to its ranks, the Blood Elves. Although the Horde has five notable races, the Horde also counts as its members Mok'nathal, a race of half orcs, and the Stonemaul Ogres.

Recently, Thrall has tried to establish a connection to the Ironforge Dwarves in order to minimize wars between the two races. This can be seen in a quest chain taking a Horde player into the Blackrock Depths to find the daughter of Magni Bronzebeard.

However, it is safe to assume the dwarves will not improve relations anytime soon due to their current affiliation with the Alliance. Either way, this mission proves to be a failure since the princess refuses to return to Ironforge. The Taunka are Horde specific but the Tuskarr are a naturally neutral race. Orcs have a long history of violence with humans, though they grudgingly respect their strength [23] and some still cling to old hatreds even despite the fact that they fought alongside each other during the Third War.

Sign In Don't have an account? Contents [ show ]. This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore. By thephoenix at Imgur. Brown, the skin color of orcs untouched by warlock magic. Gray, the skin tone most frequently seen on the orcs of the Blackrock clan. Green, the predominant skin color of the orcs of the New Horde. Burning fel-eyes, one of many signs of corruption among tainted orcs.

Red, the skin color of the fel orcs. Fangs and spikes are further mutations displayed by fel orcs. Some fel orcs have darker skin than the rest. Deathknight skin tones added in WotLK: Retrieved from " http: Playable races in World of Warcraft e. Savior of his people who restored the orcs to shamanism. Grommash Hold , Orgrimmar. Horde , Frostwolf clan. Former Chieftain of the Frostwolf Clan.

Horde , Frostwolf Clan. Daughter of Kelkar , son of Rhakish. Frostwolf clan , Horde. Spiritual leader of the Mag'har. Mag'har , formerly Frostwolf clan. Frostwolf Clan , Horde. Spirit Fields , Nagrand. The Mag'har , Frostwolf clan. Lieutenant of Blackhand, friend of Durotan, mentor of Thrall.

Orcish Horde Blackrock clan Thunderlord clan. Killed and Succeeded by Doomhammer. Blackrock clan , Horde , Shadow Council. Blackrock Stadium , Upper Blackrock Spire.

Killed in an attack by Dark Iron Dwarves. Turok , formerly Horde , Blackrock Clan. Formerly she was an emissary of the Horde during their invasion of Azeroth , she was the reluctant murderer of King Llane Wrynn. Chieftain of the Warsong Clan. Liberator of the orcish race from the demonic blood pact made with Mannoroth. Buried in Demon Fall Canyon , Ashenvale. Horde of Draenor , Horde , Warsong clan.

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Recruit A Friend has leveled up! Being an epic friend just got even more rewarding. Earn FREE game time and multiple in-game items. Warcraft (alternatively known as Warcraft: The Beginning) is a American action fantasy film directed by Duncan Jones and written by Charles Leavitt and Jones, based on the video game series of the same film stars Travis Fimmel, Paula Patton, Ben Foster, Dominic Cooper, Toby Kebbell, Ben Schnetzer, Robert Kazinsky, Clancy . Pepe is a level 1 NPC. This NPC can be found in Frostwall and Lunarfall. In the NPCs category. Added in World of Warcraft: Warlords of Draenor.